First Impressions: Surface Pro 3 – The best of both worlds?
The Surface Pro 3 is almost completely silent, the only time I've heard the fan kick in was when I was running updates. On the subject of updates, Windows doesn't manage them quite as elegantly as either iOS or Android. This isn't a problem for me, but could be a hurdle for some.
The Windows Store ecosystem isn't as strong as Apple's App Store, but that's a bit of a non-issue considering the wealth of software available for Windows 8.1. Windows RT this 'aint. Windows touchscreen support is becoming more common-place in utilities and games too. Hearthstone, Blizzard's massively popular online card game recently added touch screen support to the desktop version, meaning that Surface Pro 3 users can play it without the need for a mouse or keyboard. Civilization V also is also fully touch enabled, although I'm not sure if having that game on a tablet is a good idea; it would definitely put my productivity at risk. In addition, Photoshop has been updated with Surface specific features, optimising the UI for touch and the Surface's stylus.
Based on the half day I've spent using the Surface Pro 3 so far, it feels like fewer compromises have been made to get the laptop tablet balance. It's not a perfect laptop, it's not a perfect tablet, but it does a pretty damn good job at being both.
We'll have a full review of the Surface Pro 3 in the next week or so. The Surface Pro 3 launches in Australia on August 28. In the meantime, check out our face off between the Surface Pro 3 and the MacBook Air!