Dragon Ball Z To Get Kinect Treatment

  • 50 playable characters
  • Two modes of play
  • Due out in Q4

Namco Bandai says that Dragon Ball Z for Kinect will be coming to the Xbox 360 in October. Players can learn to deliver more than 100 moves, including the legendary Kamehameha with their own fists as they charge their way to victory in this ultimate evolution of the classic franchise.

Developed by Spike Chunsoft, players will be entering the Dragon Ball Z universe in an new way. Featuring iconic characters, famous attacks, and epic battles authentically created from the original manga series, Dragon Ball Z For Kinect lets players unleash their inner Super Saiyan with no controller. Gamers will also be treated to new anime footage debuting in US and Europe for the first time, along with over 50 playable characters and an entirely new character. Leveraging the Kinect sensor, Dragon Ball Z For Kinect™ will also support QR code functionality, allowing fans to hold up special QR codes to unlock characters and power-ups in the game.

Choosing between ‘Story Mode’ and ‘Score Attack’ mode, players will enjoy battles and events following the story of Dragon Ball in first-person view for the first time. Battles use anime-style camera work and require the player in the same way as their character and perform the same attack or movement from a particular famous scene, combining CG demo scenes and battle controls to experience giant boss battles. In ‘Score Attack’ mode, defeat opponents in 1-on-1 battles to get the highest score.

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